websocket 增加多分组 fork https://github.com/olahol/melody
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Ola Holmström
b558902a00
|
10 years ago | |
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examples | 10 years ago | |
.gitignore | 10 years ago | |
.travis.yml | 10 years ago | |
CHANGELOG.md | 10 years ago | |
LICENSE | 10 years ago | |
README.md | 10 years ago | |
config.go | 10 years ago | |
doc.go | 10 years ago | |
envelope.go | 10 years ago | |
hub.go | 10 years ago | |
melody.go | 10 years ago | |
melody_test.go | 10 years ago | |
session.go | 10 years ago |
README.md
melody
🎶 Minimalist websocket framework for Go.
Melody is websocket framework based on github.com/gorilla/websocket that abstracts away the tedious parts of handling websockets. It gets out of your way so you can write real-time apps. Features include:
- Clear and easy interface similar to
net/http
or Gin. - A simple way to broadcast to all or selected connected sessions.
- Message buffers making concurrent writing safe.
- Automatic handling of ping/pong and session timeouts.
Install
go get github.com/olahol/melody
Example
Multi channel chat server, error handling left as en exercise for the developer.
package main
import (
"github.com/olahol/melody"
"github.com/gin-gonic/gin"
"net/http"
)
func main() {
r := gin.Default()
m := melody.New()
r.GET("/", func(c *gin.Context) {
http.ServeFile(c.Writer, c.Request, "index.html")
})
r.GET("/channel/:name", func(c *gin.Context) {
http.ServeFile(c.Writer, c.Request, "chan.html")
})
r.GET("/channel/:name/ws", func(c *gin.Context) {
m.HandleRequest(c.Writer, c.Request)
})
m.HandleMessage(func(s *melody.Session, msg []byte) {
m.BroadcastFilter(msg, func(q *melody.Session) bool {
return q.Request.URL.Path == s.Request.URL.Path
})
})
r.Run(":5000")
}