websocket 增加多分组 fork https://github.com/olahol/melody
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package melody
import (
"github.com/gorilla/websocket"
"net/http"
"time"
)
// A melody session.
type Session struct {
Request *http.Request
conn *websocket.Conn
output chan *envelope
config *Config
}
func newSession(config *Config, conn *websocket.Conn, req *http.Request) *Session {
return &Session{
Request: req,
conn: conn,
output: make(chan *envelope, config.MessageBufferSize),
config: config,
}
}
func (s *Session) writeMessage(message *envelope) {
s.output <- message
}
func (s *Session) writeRaw(message *envelope) error {
s.conn.SetWriteDeadline(time.Now().Add(s.config.WriteWait))
err := s.conn.WriteMessage(message.t, message.msg)
if err != nil {
return err
}
if message.t == websocket.CloseMessage {
err := s.conn.Close()
if err != nil {
return err
}
}
return nil
}
func (s *Session) close() {
s.writeRaw(&envelope{t: websocket.CloseMessage, msg: []byte{}})
}
func (s *Session) ping() {
s.writeMessage(&envelope{t: websocket.PingMessage, msg: []byte{}})
}
func (s *Session) writePump(errorHandler handleErrorFunc) {
defer s.conn.Close()
ticker := time.NewTicker(s.config.PingPeriod)
defer ticker.Stop()
for {
select {
case msg, ok := <-s.output:
if !ok {
s.close()
return
}
if err := s.writeRaw(msg); err != nil {
go errorHandler(s, err)
return
}
case <-ticker.C:
s.ping()
}
}
}
func (s *Session) readPump(messageHandler handleMessageFunc, messageHandlerBinary handleMessageFunc, errorHandler handleErrorFunc) {
defer s.conn.Close()
s.conn.SetReadLimit(s.config.MaxMessageSize)
s.conn.SetReadDeadline(time.Now().Add(s.config.PongWait))
s.conn.SetPongHandler(func(string) error {
s.conn.SetReadDeadline(time.Now().Add(s.config.PongWait))
return nil
})
for {
t, message, err := s.conn.ReadMessage()
if err != nil {
go errorHandler(s, err)
break
}
if t == websocket.TextMessage {
go messageHandler(s, message)
}
if t == websocket.BinaryMessage {
go messageHandlerBinary(s, message)
}
}
}
// Write message to session.
func (s *Session) Write(msg []byte) {
s.writeMessage(&envelope{t: websocket.TextMessage, msg: msg})
}
// Write binary message to session.
func (s *Session) WriteBinary(msg []byte) {
s.writeMessage(&envelope{t: websocket.BinaryMessage, msg: msg})
}
// Close session.
func (s *Session) Close() {
s.writeMessage(&envelope{t: websocket.CloseMessage, msg: []byte{}})
}