# melody [![Build Status](https://travis-ci.org/olahol/melody.svg)](https://travis-ci.org/olahol/melody) [![Coverage Status](https://img.shields.io/coveralls/olahol/melody.svg?style=flat)](https://coveralls.io/r/olahol/melody) [![GoDoc](https://godoc.org/github.com/olahol/melody?status.svg)](https://godoc.org/github.com/olahol/melody) > :notes: Minimalist websocket framework for Go. Melody is websocket framework based on [github.com/gorilla/websocket](https://github.com/gorilla/websocket) that abstracts away the tedious parts of handling websockets. It gets out of your way so you can write real-time apps. Features include: * [x] Clear and easy interface similar to `net/http` or Gin. * [x] A simple way to broadcast to all or selected connected sessions. * [x] Message buffers making concurrent writing safe. * [x] Automatic handling of ping/pong and session timeouts. ## Install ```bash go get github.com/olahol/melody ``` ## [Example](https://github.com/olahol/melody/tree/master/examples) [Multi channel chat server](https://github.com/olahol/melody/tree/master/examples/multichat), error handling left as en exercise for the developer. [![Chat demo](https://cdn.rawgit.com/olahol/melody/master/examples/chat/demo.gif "Demo")](https://github.com/olahol/melody/tree/master/examples/multichat) ```go package main import ( "github.com/olahol/melody" "github.com/gin-gonic/gin" "net/http" ) func main() { r := gin.Default() m := melody.New() r.GET("/", func(c *gin.Context) { http.ServeFile(c.Writer, c.Request, "index.html") }) r.GET("/channel/:name", func(c *gin.Context) { http.ServeFile(c.Writer, c.Request, "chan.html") }) r.GET("/channel/:name/ws", func(c *gin.Context) { m.HandleRequest(c.Writer, c.Request) }) m.HandleMessage(func(s *melody.Session, msg []byte) { m.BroadcastFilter(msg, func(q *melody.Session) bool { return q.Request.URL.Path == s.Request.URL.Path }) }) r.Run(":5000") } ``` ### [More examples](https://github.com/olahol/melody/tree/master/examples) ## [Documentation](https://godoc.org/github.com/olahol/melody) ## Contributors * Ola Holmström (@olahol) * Shogo Iwano (@shiwano) * Matt Caldwell (@mattcaldwell) ## FAQ If you are getting a `403` when trying to connect to your websocket you can [change allow all origin hosts](http://godoc.org/github.com/gorilla/websocket#hdr-Origin_Considerations): ```go m := melody.New() m.Upgrader.CheckOrigin = func(r *http.Request) bool { return true } ```