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package melody
import ( "errors" "net/http" "sync" "time"
"github.com/gorilla/websocket" )
// Session is wrapper around websocket connections.
type Session struct { Request *http.Request Keys map[string]interface{} conn *websocket.Conn output chan *envelope melody *Melody lock *sync.Mutex }
func (s *Session) writeMessage(message *envelope) { select { case s.output <- message: default: s.melody.errorHandler(s, errors.New("Message buffer full")) } }
func (s *Session) writeRaw(message *envelope) error { s.conn.SetWriteDeadline(time.Now().Add(s.melody.Config.WriteWait)) err := s.conn.WriteMessage(message.t, message.msg)
if err != nil { return err }
if message.t == websocket.CloseMessage { err := s.conn.Close()
if err != nil { return err } }
return nil }
func (s *Session) close() { s.writeRaw(&envelope{t: websocket.CloseMessage, msg: []byte{}}) }
func (s *Session) ping() { s.writeRaw(&envelope{t: websocket.PingMessage, msg: []byte{}}) }
func (s *Session) writePump() { defer s.conn.Close()
ticker := time.NewTicker(s.melody.Config.PingPeriod) defer ticker.Stop()
loop: for { select { case msg, ok := <-s.output: if !ok { s.close() break loop } if err := s.writeRaw(msg); err != nil { s.melody.errorHandler(s, err) break loop } s.melody.messageSentHandler(s, msg.msg) case <-ticker.C: s.ping() } } }
func (s *Session) readPump() { defer s.conn.Close()
s.conn.SetReadLimit(s.melody.Config.MaxMessageSize) s.conn.SetReadDeadline(time.Now().Add(s.melody.Config.PongWait))
s.conn.SetPongHandler(func(string) error { s.conn.SetReadDeadline(time.Now().Add(s.melody.Config.PongWait)) s.melody.pongHandler(s) return nil })
for { t, message, err := s.conn.ReadMessage()
if err != nil { s.melody.errorHandler(s, err) break }
if t == websocket.TextMessage { s.melody.messageHandler(s, message) }
if t == websocket.BinaryMessage { s.melody.messageHandlerBinary(s, message) } } }
// Write writes message to session.
func (s *Session) Write(msg []byte) { s.writeMessage(&envelope{t: websocket.TextMessage, msg: msg}) }
// WriteBinary writes a binary message to session.
func (s *Session) WriteBinary(msg []byte) { s.writeMessage(&envelope{t: websocket.BinaryMessage, msg: msg}) }
// Close closes a session.
func (s *Session) Close() { s.writeMessage(&envelope{t: websocket.CloseMessage, msg: []byte{}}) }
// Set is used to store a new key/value pair exclusivelly for this session.
// It also lazy initializes s.Keys if it was not used previously.
func (s *Session) Set(key string, value interface{}) { s.lock.Lock() defer s.lock.Unlock()
if s.Keys == nil { s.Keys = make(map[string]interface{}) }
s.Keys[key] = value }
// Get returns the value for the given key, ie: (value, true).
// If the value does not exists it returns (nil, false)
func (s *Session) Get(key string) (value interface{}, exists bool) { s.lock.Lock() defer s.lock.Unlock()
if s.Keys != nil { value, exists = s.Keys[key] }
return }
// MustGet returns the value for the given key if it exists, otherwise it panics.
func (s *Session) MustGet(key string) interface{} { if value, exists := s.Get(key); exists { return value }
panic("Key \"" + key + "\" does not exist") }
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