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package ws
import (
"encoding/json"
"github.com/ouxuanserver/osmanthuswine/src/core"
"gopkg.in/olahol/melody.v1"
"math"
)
type WsCtl struct {
core.WebSocket
node *Node
}
func (ws *WsCtl) HandleConnect(s *melody.Session) {
if ws.node == nil {
ws.node = N
ws.GetMelody().Config.MaxMessageSize = math.MaxInt16
ws.GetMelody().Config.MessageBufferSize = math.MaxInt16
}
ws.node.rwmux.Lock()
defer ws.node.rwmux.Unlock()
roomId := s.Request.URL.Query().Get("activity_id")
if _, ok := ws.node.rooms[roomId]; !ok { // 创建房间
ws.node.rooms[roomId] = NewRoom(roomId)
}
client := NewClient(s, ws.node, roomId)
ws.node.conns[s] = client
ws.node.handleMelodyConnect(client)
}
func (ws *WsCtl) HandleMessage(s *melody.Session, buf []byte) {
msg := new(Message)
err := json.Unmarshal(buf, msg)
if err != nil {
s.Write([]byte(err.Error()))
return
}
client, ok := ws.node.conns[s] // 鉴定某个链接是否登录
if !ok {
WriteJsonWithSession(s, map[string]interface{}{
"msg": "链接无效",
"code": 505,
})
//s.Write([]byte("链接无效"))
return
}
ws.node.handleMelodyMessage(client, msg)
}
func (ws *WsCtl) HandleDisconnect(s *melody.Session) {
if client, ok := ws.node.conns[s]; ok {
ws.node.handleMelodyDisconnect(client)
}
ws.node.rwmux.Lock()
defer ws.node.rwmux.Unlock()
delete(ws.node.conns, s)
}
func (ws *WsCtl) HandleError(s *melody.Session, err error) {
}
func (ws *WsCtl) HandleMessageBinary(s *melody.Session, msg []byte) {
}
func (ws *WsCtl) HandlePong(s *melody.Session) {
}
func (ws *WsCtl) HandleSentMessage(s *melody.Session, msg []byte) {
}
func (ws *WsCtl) HandleSentMessageBinary(*melody.Session, []byte) {
}