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176 lines
5.2 KiB
176 lines
5.2 KiB
package red_envelope_service
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import (
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"errors"
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"github.com/ouxuanserver/osmanthuswine/src/core"
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"hudongzhuanjia/models"
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"hudongzhuanjia/utils"
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"hudongzhuanjia/utils/define"
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"math/rand"
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"time"
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)
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func GetCurrentRB(aid, uid, rid int64) (map[string]interface{}, error) {
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// 信息 一轮只能有一个
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rule := new(models.ShakeRedEnvelopeRule)
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exist, err := rule.GetCurrent(aid)
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if err != nil {
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return nil, err
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}
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if exist {
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shakeUser := new(models.ShakeRedEnvelopeUser)
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shakeUser.UserId = uid
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shakeUser.ShakeRedEnvelopeActivityId = rule.ShakeRedEnvelopeActivityId
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shakeUser.ShakeRedEnvelopeRuleId = rule.Id
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shakeUser.RehearsalId = rid
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shakeUser.CreatedAt = time.Now()
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shakeUser.UpdateAt = time.Now()
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shakeUser.IsDelete = 0
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err := models.Save(map[string]interface{}{
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"user_id=": uid,
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"shake_red_envelope_activity_id=": rule.ShakeRedEnvelopeActivityId,
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"shake_red_envelope_rule_id=": rule.Id,
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"rehearsal_id=": rid,
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}, shakeUser)
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if err != nil {
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return nil, err
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}
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return map[string]interface{}{
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"rule": rule,
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}, nil
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}
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return nil, errors.New("尚未开启轮次")
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// 记录一下参与人数
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}
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const (
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MinRedPackAmount = 100 // 1块钱
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MaxRedPackAmount = 20000 // 200块钱
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)
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func GenRedPack(amount, num int) []int {
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sumMoney := 0
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redPacks := make([]int, 0)
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maxMoney := MaxRedPackAmount
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r := rand.New(rand.NewSource(time.Now().UnixNano()))
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for i := 0; i < num; i++ {
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maxMoney = (amount - sumMoney) / (num - i)
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if maxMoney > MaxRedPackAmount {
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maxMoney = MaxRedPackAmount
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}
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money := r.Int()
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if money < MinRedPackAmount {
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money = MinRedPackAmount
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} else if money > MaxRedPackAmount {
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money = MaxRedPackAmount
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}
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// 剩余红包的限制
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rate := (amount - sumMoney - money) / (num - i)
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if rate <= MinRedPackAmount {
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money = MinRedPackAmount
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} else if rate >= MaxRedPackAmount {
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money = MaxRedPackAmount
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}
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if num-i == 1 { // 最后一个
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money = amount - sumMoney
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}
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sumMoney += money
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redPacks = append(redPacks, money)
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}
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return redPacks
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}
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// 提前生成红包
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func GenRedEnvelope(aid int64, name string, rid int64, rule *models.ShakeRedEnvelopeRule) error {
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// 判断红包是否存在
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// 根据算法提前生成红包
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r := rand.New(rand.NewSource(time.Now().Unix()))
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if rule.Model == define.SHAKERB_RULE_RANDOM { // 随机红包
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// 检测红包是否存在
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randSum := int(rule.RandSum * 100)
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sumMoney := 0
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maxMoney := MaxRedPackAmount
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if randSum/rule.RedEnvelopeNum <= MinRedPackAmount && randSum/rule.RedEnvelopeNum >= MaxRedPackAmount {
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return errors.New("每个红包的平均金额必须在1.00元到200.00元之间")
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}
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for i := 0; i < rule.RedEnvelopeNum; i++ {
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// 前置判断每次循环是否存在最小值
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//最大可领金额 = 剩余金额的平均值x2 = (剩余金额 / 剩余数量) * 2
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maxMoney = (randSum - sumMoney) / (rule.RedEnvelopeNum - i)
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if maxMoney > MaxRedPackAmount {
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maxMoney = MaxRedPackAmount
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}
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money := r.Intn(maxMoney)
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if money < MinRedPackAmount { // 随机的金额可能小于1块钱
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money = MinRedPackAmount
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} else if money > MaxRedPackAmount {
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money = MaxRedPackAmount
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}
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// 提前预判剩余红包和红包的金额比例 ==> money/num <= 0.01
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rate := (randSum - sumMoney - money) / (rule.RedEnvelopeNum - i)
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if rate <= MinRedPackAmount {
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money = MinRedPackAmount
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} else if rate >= MaxRedPackAmount {
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money = MaxRedPackAmount
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}
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if rule.RedEnvelopeNum-i == 1 {
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money = randSum - sumMoney
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}
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record := new(models.ShakeRedEnvelopeRecord)
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record.ActivityId = aid
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record.Name = name
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record.RehearsalId = rid
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record.ShakeRedEnvelopeActivityId = rule.ShakeRedEnvelopeActivityId
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record.ShakeRedEnvelopeRuleId = rule.Id
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record.Amount = utils.Float64CusDecimal(float64(money)/float64(100), 2)
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record.IsDraw = -1
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if _, err := models.Add(record); err != nil {
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return err
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}
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sumMoney += money
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}
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} else if rule.Model == define.SHAKERB_RULE_COMMON { // 普通红包
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for i := 0; i < rule.RedEnvelopeNum; i++ {
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record := new(models.ShakeRedEnvelopeRecord)
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record.ActivityId = aid
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record.Name = name
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record.RehearsalId = rid
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record.ShakeRedEnvelopeActivityId = rule.ShakeRedEnvelopeActivityId
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record.ShakeRedEnvelopeRuleId = rule.Id
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record.Amount = rule.Single
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record.IsDraw = -1
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if _, err := models.Add(record); err != nil {
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return err
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}
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}
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} else if rule.Model == define.SHAKERB_RULE_LADDER { // 阶梯红包
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ladders := make([]*models.ShakeRedEnvelopeRuleLadder, 0)
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err := core.GetXormAuto().Where("is_delete=0 and shake_red_envelope_rule_id=?", rule.Id).
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Desc("created_at").Find(&ladders)
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if err != nil {
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return err
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}
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for _, ladder := range ladders {
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for i := 0; i < int(ladder.RedEnvelopeNum); i++ {
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record := new(models.ShakeRedEnvelopeRecord)
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record.ActivityId = aid
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record.Name = name
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record.RehearsalId = rid
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record.ShakeRedEnvelopeActivityId = rule.ShakeRedEnvelopeActivityId
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record.ShakeRedEnvelopeRuleId = rule.Id
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record.Amount = ladder.Single
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record.IsDraw = -1
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if _, err := models.Add(record); err != nil {
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return err
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}
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}
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}
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}
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return nil
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}
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