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140 lines
3.9 KiB
140 lines
3.9 KiB
package client
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import (
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"hudongzhuanjia/controllers"
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"hudongzhuanjia/models"
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activity_service "hudongzhuanjia/services/activity"
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lottery_service "hudongzhuanjia/services/lottery"
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"hudongzhuanjia/utils/code"
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"hudongzhuanjia/utils/define"
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)
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type LotteryCtl struct {
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controllers.AuthorCtl
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}
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func (t *LotteryCtl) UserLotteries() {
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userId := t.MustGetUID()
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activityId := t.MustGetInt64("activity_id")
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activity := new(models.Activity)
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exist, err := models.Get(activity, activityId)
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t.CheckErr(err)
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t.Assert(exist, code.MSG_ACTIVITY_NOT_EXIST, "互动不存在")
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prizes, err := models.GetUserPrizesByUserIdAndActivityId(userId, activityId, activity.RehearsalId)
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t.CheckErr(err)
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t.JSON(map[string]interface{}{
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"list": prizes,
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"total": len(prizes),
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})
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}
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func (t *LotteryCtl) CashLottery() {
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uid := t.MustGetUID()
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prizeId := t.MustGetInt64("prize_id")
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name := t.MustGet("name")
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phone := t.MustGet("phone")
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wxNo := t.MustGet("wx_no")
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address := t.MustGet("address")
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prize := new(models.UserPrize)
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prize.Id = prizeId
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prize.UserId = uid
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prize.Status = 1
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err := prize.Update("status")
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t.CheckErr(err)
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record := new(models.LotteryDrawRecord)
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exist, err := record.GetByUserPrizeId(prizeId)
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t.CheckErr(err)
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t.Assert(exist, code.MSG_LOTTERY_DRAW_RECORD_NOT_EXIST, "中奖记录不存在")
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record.Name = name
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record.Phone = phone
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record.WxNo = wxNo
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record.Address = address
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record.Status = 1
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_, err = models.Update(record.Id, record, "name", "phone", "wx_no", "address", "status")
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t.CheckErr(err)
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t.SUCCESS("兑奖成功")
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}
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func (t *LotteryCtl) CheckLottery() {
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uid := t.MustGetUID()
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ladderId := t.MustGetInt64("lottery_draw_ladder_id")
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ladder := new(models.LotteryDrawRuleLadder)
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exist, err := models.Get(ladder, ladderId)
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t.CheckErr(err)
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t.Assert(exist, code.MSG_LOTTERY_RULE_NOT_EXIST, "抽奖规则不存在")
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record := new(models.LotteryDrawRecord)
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exist, err = record.GetByUserIdAndLadderId(uid, ladderId, ladder.RollNum)
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t.CheckErr(err)
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t.JSON(map[string]interface{}{
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"record": record,
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"ladder": ladder,
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"status": exist,
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})
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}
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//获取中奖名单
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func (t *LotteryCtl) Winners() {
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activityId := t.MustGetInt64("activity_id")
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ladderId := t.MustGetInt64("lottery_draw_ladder_id")
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activity := new(models.Activity)
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exist, err := models.Get(activity, activityId)
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t.CheckErr(err)
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t.Assert(exist, code.MSG_ACTIVITY_NOT_EXIST, "互动不存在")
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ladder := new(models.LotteryDrawRuleLadder)
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exist, err = models.Get(ladder, ladderId)
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t.CheckErr(err)
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t.Assert(exist, code.MSG_LOTTERY_RULE_NOT_EXIST, "抽奖规则不存在")
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result, err := lottery_service.GetLotteryUsersResultByRollNum(ladderId, activity.RehearsalId, ladder.RollNum)
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t.CheckErr(err)
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t.JSON(map[string]interface{}{
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"total": len(result),
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"ladder": ladder,
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"list": result,
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})
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}
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// 抽奖用户
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func (t *LotteryCtl) Users() {
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activityId := t.MustGetInt64("activity_id")
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ladderId := t.MustGetInt64("lottery_draw_ladder_id")
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areaId := t.MustGetInt64("area_id")
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activity := new(models.Activity)
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exist, err := models.Get(activity, activityId)
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t.CheckErr(err)
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t.Assert(exist, code.MSG_ACTIVITY_NOT_EXIST, "互动不存在")
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ladder := new(models.LotteryDrawRuleLadder)
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exist, err = models.Get(ladder, ladderId)
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t.CheckErr(err)
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t.Assert(exist, code.MSG_LOTTERY_RULE_NOT_EXIST, "抽奖规则不存在")
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moduleService, exist, err := activity_service.GetModuleService(define.MODULE_LOTTERY, activityId)
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t.CheckErr(err)
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t.Assert(exist, code.MSG_MODULE_NOT_EXIST, "活动模块不存在")
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recordIds := make([]int64, 0)
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if moduleService.BesideRepeat == define.MODULE_BESIDE_REPEAT {
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// 去重标志
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recordIds, err = models.GetUserIdsByLotteryDrawRuleId(ladder.LotteryDrawRuleId, activity.RehearsalId, areaId)
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t.CheckErr(err)
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}
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result, err := lottery_service.GetLotteryUsersResult(areaId, activity.Id, activity.RehearsalId, recordIds)
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t.CheckErr(err)
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t.JSON(map[string]interface{}{
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"ladder": ladder,
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"total": len(result),
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"list": result,
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})
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}
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