package pc import ( "fmt" "hudongzhuanjia/controllers" "hudongzhuanjia/models" bully_reward_service "hudongzhuanjia/services/bully_reward" im_service "hudongzhuanjia/services/im" "hudongzhuanjia/services/pay" "hudongzhuanjia/utils" "hudongzhuanjia/utils/code" "strings" "time" "github.com/ouxuanserver/osmanthuswine/src/core" ) type RewardCtl struct { controllers.AuthorCtl } //获取最新的打赏记录 func (t *RewardCtl) Latest() { activityId := t.MustGetInt64("activity_id") rehearsalId := t.MustGetInt64("rehearsal_id") //获取打赏服务得id server := new(models.RewardServer) exist, err := server.GetByActivityId(activityId) t.CheckErr(err) t.Assert(exist, code.MSG_REWARD_NOT_EXIST, "打赏不存在") result, err := bully_reward_service.GetRewardLatest(server.Id, rehearsalId) t.CheckErr(err) if result == nil || result.Id == 0 { t.JSON(result) } result.User.Openid = "" result.User.Unionid = "" result.RewardHistory.RewardAmount = fmt.Sprintf("%.2f", result.RewardHistory.Amount) t.CheckErr(models.Save(map[string]interface{}{ "id=": result.RewardHistory.Id, }, &models.RewardHistory{ Status: 3, UpdatedAt: time.Now(), }, "status", "update_at")) t.JSON(result) } //获取待审核列表 func (t *RewardCtl) WaitReview() { activityId := t.MustGetInt64("activity_id") rehearsalId := t.MustGetInt64("rehearsal_id") //获取打赏服务得id server := new(models.RewardServer) exist, err := server.GetByActivityId(activityId) t.CheckErr(err) t.Assert(exist, code.MSG_REWARD_NOT_EXIST, "打赏不存在") //// todo: 检查订单 //t.CheckErr(bully_reward_service.CheckRewardStatus(server.Id)) result, err := bully_reward_service.GetRewardReview(server.Id, rehearsalId) t.CheckErr(err) //根据打赏服务得id获取待审核得打赏列表 t.JSON(map[string]interface{}{ "total": len(result), "list": result, }) } //审核 func (t *RewardCtl) Review() { // todo: false 代表通过, true 代表不通过 idList := t.MustGet("ids") status := t.MustGetBool("status") ids := strings.Split(idList, "|") rehearsalId := t.MustGetInt64("rehearsal_id") result := make([]*models.RewardHistory, 0) err := core.GetXormAuto().Where("is_delete=0").In("id", ids).Find(&result) t.CheckErr(err) // 审核 for _, v := range result { if v.Status != 0 { t.ERROR("该打赏已处理", code.MSG_USER_DATA_ERROR) } if status { // false 通过 , true 不通过 // 回退金额给用户 // 应该微信退款 _, err = v.UpdateStatus(v.Id, 1) t.CheckErr(err) if rehearsalId != 0 { // 彩排不需要金额 continue } _, err = pay_service.Refund("欧轩互动-打赏拉黑", v.OutTradeNo) t.CheckErr(err) } else { var exist bool //增加客户的金额 _, err = v.UpdateStatus(v.Id, 2) t.CheckErr(err) user := new(models.User) exist, err = models.Get(user, v.UserId) t.CheckErr(err) t.Assert(exist, code.MSG_USER_NOT_EXIST, "用户不存在") go im_service.SendGroupCustomMessage(user.Id, v.ActivityId, im_service.NoticeReward, map[string]interface{}{ "amount": v.Amount, "content": v.Content, }) if rehearsalId != 0 { // 彩排不需要金额 continue } uid := t.MustGetUID() customer := new(models.Customer) exist, err = models.Get(customer, uid) t.CheckErr(err) t.Assert(exist, code.MSG_CUSTOMER_NOT_EXIST, "客户不存在") wallet := new(models.RewardWallet) _, err = wallet.IncrBalance(uid, v.Amount) t.CheckErr(err) _, err = core.GetXormAuto().InsertOne(&models.RewardWalletHistory{ CustomerId: uid, Money: v.Amount, Type: "打赏", UserId: v.UserId, RewardHistoryId: v.Id, RewardAccount: v.RewardAmount, Status: "交易成功", Mark: "打赏金额", CreatedAt: time.Now(), UpdatedAt: time.Now(), }) t.CheckErr(err) } } // 发送审核的信息 t.JSON("审核成功") } //获取打赏得总金额 func (t *RewardCtl) Amount() { activityId := t.MustGetInt64("activity_id") rehearsalId := t.MustGetInt64("rehearsal_id") //获取打赏服务得id server := new(models.RewardServer) exist, err := server.GetByActivityId(activityId) t.CheckErr(err) t.Assert(exist, code.MSG_REWARD_NOT_EXIST, "打赏不存在") totalAmount, err := core.GetXormAuto().Where("reward_server_id=? and status=3 and is_delete=0 "+ " and rehearsal_id=?", server.Id, rehearsalId).Sum(new(models.RewardHistory), "amount") t.CheckErr(err) t.DisplayByData(map[string]interface{}{ "amount": utils.Float64CusDecimal(totalAmount, 2), }) } // 黑名单 func (t *RewardCtl) Blacklist() { activityId := t.MustGetInt64("activity_id") rehearsalId := t.MustGetInt64("rehearsal_id") // 获取打赏的服务id server := new(models.RewardServer) exist, err := server.GetByActivityId(activityId) t.CheckErr(err) t.Assert(exist, code.MSG_REWARD_NOT_EXIST, "打赏不存在") // 根据打赏服务id获取待审核的名单 // status=true 代表审核不通过还是通过 // 目前表示不通过,bully_screen也一样 result, err := bully_reward_service.GetRewardBlacklist(server.Id, rehearsalId) t.CheckErr(err) t.JSON(map[string]interface{}{ "total": len(result), "list": result, }) } // 开启打赏 func (t *RewardCtl) Details() { activityId := t.MustGetInt64("activity_id") server := new(models.RewardServer) exist, err := server.GetByActivityId(activityId) t.CheckErr(err) t.Assert(exist, code.MSG_REWARD_NOT_EXIST, "打赏不存在") t.JSON(map[string]interface{}{ "server": server, }) }