|
@ -52,6 +52,7 @@ func (t *LotteryDrawCtl) Start() { |
|
|
func (t *LotteryDrawCtl) StartRoll() { |
|
|
func (t *LotteryDrawCtl) StartRoll() { |
|
|
ladderId := t.MustGetInt64("lottery_draw_ladder_id") |
|
|
ladderId := t.MustGetInt64("lottery_draw_ladder_id") |
|
|
activityId := t.MustGetInt64("activity_id") |
|
|
activityId := t.MustGetInt64("activity_id") |
|
|
|
|
|
num := t.MustGetInt64("num") |
|
|
|
|
|
|
|
|
ladder := new(models.LotteryDrawRuleLadder) |
|
|
ladder := new(models.LotteryDrawRuleLadder) |
|
|
exist, err := models.GetById(ladder, ladderId) |
|
|
exist, err := models.GetById(ladder, ladderId) |
|
@ -67,6 +68,7 @@ func (t *LotteryDrawCtl) StartRoll() { |
|
|
"lottery_draw_ladder_id": ladder.Id, |
|
|
"lottery_draw_ladder_id": ladder.Id, |
|
|
"timestamp": time.Now().Unix(), |
|
|
"timestamp": time.Now().Unix(), |
|
|
"desc": "开始滚动", |
|
|
"desc": "开始滚动", |
|
|
|
|
|
"number": num, |
|
|
}) |
|
|
}) |
|
|
t.SUCCESS("操作成功") |
|
|
t.SUCCESS("操作成功") |
|
|
} |
|
|
} |
|
@ -74,6 +76,7 @@ func (t *LotteryDrawCtl) StartRoll() { |
|
|
func (t *LotteryDrawCtl) StopRoll() { |
|
|
func (t *LotteryDrawCtl) StopRoll() { |
|
|
ladderId := t.MustGetInt64("lottery_draw_ladder_id") |
|
|
ladderId := t.MustGetInt64("lottery_draw_ladder_id") |
|
|
activityId := t.MustGetInt64("activity_id") |
|
|
activityId := t.MustGetInt64("activity_id") |
|
|
|
|
|
num := t.MustGetInt64("num") |
|
|
|
|
|
|
|
|
ladder := new(models.LotteryDrawRuleLadder) |
|
|
ladder := new(models.LotteryDrawRuleLadder) |
|
|
exist, err := models.GetById(ladder, ladderId) |
|
|
exist, err := models.GetById(ladder, ladderId) |
|
@ -89,6 +92,7 @@ func (t *LotteryDrawCtl) StopRoll() { |
|
|
"lottery_draw_ladder_id": ladder.Id, |
|
|
"lottery_draw_ladder_id": ladder.Id, |
|
|
"timestamp": time.Now().Unix(), |
|
|
"timestamp": time.Now().Unix(), |
|
|
"desc": "停止滚动", |
|
|
"desc": "停止滚动", |
|
|
|
|
|
"number": num, |
|
|
}) |
|
|
}) |
|
|
t.SUCCESS("操作成功") |
|
|
t.SUCCESS("操作成功") |
|
|
} |
|
|
} |
|
|