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package pc
import ( "fmt" "hudongzhuanjia/controllers" "hudongzhuanjia/models" bully_reward_service "hudongzhuanjia/services/bully_reward" "hudongzhuanjia/services/pay" "hudongzhuanjia/utils" "hudongzhuanjia/utils/code" "strings" "time"
"github.com/ouxuanserver/osmanthuswine/src/core" )
type RewardCtl struct { controllers.AuthorCtl }
//获取最新的打赏记录
func (t *RewardCtl) Latest() { activityId := t.MustGetInt64("activity_id") rehearsalId := t.MustGetInt64("rehearsal_id")
//获取打赏服务得id
server := new(models.RewardServer) exist, err := server.GetByActivityId(activityId) t.CheckErr(err) t.Assert(exist, code.MSG_REWARD_NOT_EXIST, "打赏不存在")
result, err := bully_reward_service.GetRewardLatest(server.Id, rehearsalId) t.CheckErr(err) if result == nil || result.Id == 0 { t.RAW(result) }
result.User.Openid = "" result.User.Unionid = "" result.RewardHistory.RewardAmount = fmt.Sprintf("%.2f", result.RewardHistory.Amount) t.CheckErr(models.Save(map[string]interface{}{ "id=": result.RewardHistory.Id, }, &models.RewardHistory{ Status: 3, UpdatedAt: time.Now(), }, "status", "update_at")) t.RAW(result) }
//获取待审核列表
func (t *RewardCtl) WaitReview() { activityId := t.MustGetInt64("activity_id") rehearsalId := t.MustGetInt64("rehearsal_id")
//获取打赏服务得id
server := new(models.RewardServer) exist, err := server.GetByActivityId(activityId) t.CheckErr(err) t.Assert(exist, code.MSG_REWARD_NOT_EXIST, "打赏不存在")
// todo: 检查订单
t.CheckErr(bully_reward_service.CheckRewardStatus(server.Id))
result, err := bully_reward_service.GetRewardReview(server.Id, rehearsalId) t.CheckErr(err) //根据打赏服务得id获取待审核得打赏列表
t.JSON(map[string]interface{}{ "total": len(result), "list": result, }) }
//审核
func (t *RewardCtl) Review() { // todo: false 代表通过, true 代表不通过
idList := t.MustGet("ids") status := t.MustGetBool("status") ids := strings.Split(idList, "|") rehearsalId := t.MustGetInt64("rehearsal_id")
result := make([]*models.RewardHistory, 0) err := core.GetXormAuto().Where("is_delete=0").In("id", ids).Find(&result) t.CheckErr(err)
// 审核
for _, v := range result { if v.Status != 0 { t.ERROR("该打赏已处理", code.MSG_USER_DATA_ERROR) } if status { // false 通过 , true 不通过
// 回退金额给用户
// 应该微信退款
_, err := v.UpdateStatus(v.Id, 1) t.CheckErr(err)
if rehearsalId != 0 { // 彩排不需要金额
continue }
_, err = pay_service.Refund("欧轩互动-打赏拉黑", v.OutTradeNo) t.CheckErr(err)
} else { //增加客户的金额
_, err := v.UpdateStatus(v.Id, 2) t.CheckErr(err)
if rehearsalId != 0 { // 彩排不需要金额
continue }
uid := t.MustGetUID() customer := new(models.Customer) exist, err := models.GetById(customer, uid) t.CheckErr(err) t.Assert(exist, code.MSG_CUSTOMER_NOT_EXIST, "客户不存在")
wallet := new(models.RewardWallet) _, err = wallet.IncrBalance(uid, v.Amount) t.CheckErr(err)
_, err = core.GetXormAuto().InsertOne(&models.RewardWalletHistory{ CustomerId: uid, Money: v.Amount, Type: "打赏", UserId: v.UserId, RewardHistoryId: v.Id, RewardAccount: v.RewardAmount, Status: "交易成功", Mark: "打赏金额", CreatedAt: time.Now(), UpdatedAt: time.Now(), }) t.CheckErr(err) } } // 发送审核的信息
t.RAW("审核成功") }
//获取打赏得总金额
func (t *RewardCtl) Amount() { activityId := t.MustGetInt64("activity_id") rehearsalId := t.MustGetInt64("rehearsal_id")
//获取打赏服务得id
server := new(models.RewardServer) exist, err := server.GetByActivityId(activityId) t.CheckErr(err) t.Assert(exist, code.MSG_REWARD_NOT_EXIST, "打赏不存在")
totalAmount, err := core.GetXormAuto().Where("reward_server_id=? and status=3 and is_delete=0 "+ " and rehearsal_id=?", server.Id, rehearsalId).Sum(new(models.RewardHistory), "amount") t.CheckErr(err)
t.DisplayByData(map[string]interface{}{ "amount": utils.Float64CusDecimal(totalAmount, 2), }) }
// 黑名单
func (t *RewardCtl) Blacklist() { activityId := t.MustGetInt64("activity_id") rehearsalId := t.MustGetInt64("rehearsal_id") // 获取打赏的服务id
server := new(models.RewardServer) exist, err := server.GetByActivityId(activityId) t.CheckErr(err) t.Assert(exist, code.MSG_REWARD_NOT_EXIST, "打赏不存在")
// 根据打赏服务id获取待审核的名单
// status=true 代表审核不通过还是通过
// 目前表示不通过,bully_screen也一样
result, err := bully_reward_service.GetRewardBlacklist(server.Id, rehearsalId) t.CheckErr(err)
t.JSON(map[string]interface{}{ "total": len(result), "list": result, }) }
// 开启打赏
func (t *RewardCtl) Details() { activityId := t.MustGetInt64("activity_id") server := new(models.RewardServer) exist, err := server.GetByActivityId(activityId) t.CheckErr(err) t.Assert(exist, code.MSG_REWARD_NOT_EXIST, "打赏不存在")
t.JSON(map[string]interface{}{ "server": server, }) }
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